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Smurfs village capcom dlc
Smurfs village capcom dlc







smurfs village capcom dlc
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Shadows of Rose as a whole took me roughly three hours to complete on standard difficulty.Īreas are disappointingly familiar but still have some flair.Īlongside Shadows of Rose, the Winters’ Expansion actually has a fair bit more meat to it.

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Also, despite being a superpowered character, Capcom isn’t afraid to show they do know how to pull off a fantastic horror segment yet again. It has just enough changes to its structure to make it worthwhile. In fact, I had an absolute blast with Shadows of Rose and will probably end up revisiting it multiple times. It would have been nice to see unexplored areas of the sprawling castle. The re-use of these areas does feel a bit disappointing, especially with such a long wait for this expansion. It does play with areas beyond the castle a little bit, but for the most part, these will be immediately recognisable. Much of the DLC is set inside Castle Dimitrescu, which was easily the best location, but unfortunately doesn’t really take you into many new areas either. She’s able to freeze and calcify mold spawns, and slow down enemies approaching her. However, very soon you will uncover some of the powers that she has as a result of her connection to the mold. Rose herself plays very similarly to Ethan.

smurfs village capcom dlc

The enemies that you fight are mostly more in line with Resident Evil 7‘s monsters, whilst boss fights are mostly recycled. It’s a neat change of pace and works wonders, whilst also giving those not too fond of the first-person perspective a reason to come back to the series. Weapon handling and movement are all the same, but this time through a third-person perspective, bringing it slightly more in line with that of the Resident Evil 2 and Nemesis remakes. The third-person view allows for more cutscene variety.Īs for the gameplay, there’s a surprising amount that is different here, yet distinctly still feels like Resident Evil Village in the best of ways. Don’t be expecting this to push the story further though. Even for Resident Evil standards, the story is a little out there, delving much more into the supernatural elements of the Megamycete. Rose herself is a decent enough character and we get to spend more than enough time with her. Regardless, I actually did enjoy the story of Shadows of Rose more than I was expecting. What happened to the BSAA after the village? Are we just going to ignore Mia’s involvement at the end of the Winters storyline? What about The Connections and Blue Umbrella? Remember, we haven’t actually seen anything about Rose outside of that ending cutscene in the main game, so being able to develop her character in a single expansion is a bold move. This is a much more personal story, using the Megamycete as a plot device to not only bring the village back in an interesting way, but to also delve into Rose as a character. It’s plagued by an evil version of the Duke, as well as Rose’s personal nightmares. But things are not as they seem, as she quickly encounters a corrupted copy of the village.

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She is troubled and offered a way to be free of her curse by communing with the remains of the Megamycetes consciousness. Rose is now a teenager living a much less than ordinary life with secret abilities powered by the Megamycete, working with Chris’ Wolf Unit, and having a rough time in school.

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Ethan successfully managed to save his daughter, Rose, and put a stop to Mother Miranda’s plans, but at the cost of his own life. Shadows of Rose picks up sixteen years after the events of Resident Evil Village. Spoilers ahead for Resident Evil Village.









Smurfs village capcom dlc